Temporal Anti-Aliasing (TAA) for Elite Dangerous Odyssey, as a ReShade add-on.
Sub-pixel jitter and motion vectors rebuilt from the game's own camera and depth: stable edges, no ghosting when you turn, fly, drive or walk.
The TAA runs inside the game's frame, before the HUD, bloom and tonemapping. Your HUD stays sharp, maps and high-res screenshots are left untouched. Prefer a neural AA? Switch to NVIDIA DLAA or Intel XeSS.
The installer finds the game (Steam, Epic, Frontier) and sets up ReShade if needed. Works alongside EDHM.
Run EDAA-Setup-x.y.z.exe from the latest release. It installs ReShade 6.8 with full add-on support if it is missing.
In Options > Graphics, set anti-aliasing to Off: EDAA replaces it.
TAA is on by default. Ctrl+Shift+T toggles it, Home opens the ReShade overlay (tab "EDAA") for status and settings.